Friday, October 4, 2019

Drawing some of my first Thumbnails // Board game update

I was given a description of a city suspended in the air by some spider-web and had to illustrate some thumbnails to visualize the idea.

I didn't manage to fill the page, but I AM happy with the images I did manage to complete. Even though they are quick and messy, they still work for the purpose i need them for.

very quick illustrations that I can understand easily.

I definitely need to make more for future projects with my ideas in mind


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Board game:

We played a few different very simple games like SNAP or just rolling dice to see who gets the highest scores.

I feel this was beneficial to the development of our upcoming projects as it really broke down the different parts to a game, letting us look at each aspect like luck, skill and tension. Luck is always important in a game to allow none of the players to know what is going to happen. If everything in a game is pre-decided, it will get boring very fast. Skill is important in a game as it allows the players to feel themselves growing as they play, as they improve. This one isn't as important in a board game so much as luck is, but it should still be possible for players to strategise their next move rather than leaving it up to chance. Finally, tension. The longer a game goes on for the more tension is built. In SNAP for example, the longer the game continues without any pairs being made, the more tension is created making every player overflow with adrenaline as nobody truly knows when the next pair will come, due to the luck aspect.

It will be important to take these aspects into account when deciding what to do for the board game later on.

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