Wednesday, March 17, 2021

So handsome he should be a model! oh wait..


Here we go! Bringing him to life poly by poly. This is the final model for his main body and his sword. I may adjust how they look later on, after they've been textured, Ill post again!

 

Saturday, March 6, 2021

New Project Time!!! Project Spellsword!!




This is a character I have had in the oven for a while now, always thought itd be cool to make a lil game thing with him in, so for this project, he is FINALLY going to be the star of the show!!

 

Sunday, February 21, 2021

Final Product!


Here is a screen recording taken by Jack showing what the final product (for now) looks like along with a few minutes of gameplay

 

Final Character Design! - George Andrews

 


Not much more to say than what I said previously, I added a few new patterns and shaded it to look more 3 Dimensional!

Saturday, February 20, 2021

Final Character Design (?) - George Andrews

This will probably be the final design, I really like how it came out. I could perhaps give it a bit more detail but overall, I'm happy with how it came out. I didn't want them to appear they are wearing some kind of uniform, I took heavy influence from the character design of Boba Fett from Star Wars, getting the cape underneath the equipment on his back.

Rather than using a jet pack of sorts to manoeuvre through zero gravity, I gave him rocket boots for easier control of his trajectory. I don't imagine this would play much a part in the gameplay as they would only be able to be used in short bursts to move through an area, meaning if there is gravity they'd provide a slightly higher than average jump height at best.

I'll see if I can't add a little bit more to the design before deadline day.



 

Thursday, February 18, 2021

More Helmet Designs - George Andrews


I like both these ideas, but I'm a particular fan of the one on the right
may adapt design further

 

Tuesday, February 16, 2021

Final Build Artwork - Georgi Aleksandrov


 Very atmospheric artwork by Georgi of the final thing built by Jack, looking very dark and eerie. The harsh shadows contrast well with the cheap looking bright strip lights illuminating the space, making an unnerving vibe for the viewer