Friday, April 30, 2021

some IMPROVEMENTSSSSS!!!

 



I gave his face more Tris!! know what that means??? MAKEOVer tIMEE!!!

I COMPLETELY re-did his textures, from top to bottom! he now has some long gloves to match his boots and a more detail, lax face and honestly im pretty proud of this one!!

ALSO!!:: i exported his cloak as part of the same bundle as his body, as time went on it felt like the whole "cloak jiggle physics" thing wasnt gonna happen, so i attached it to him all rigid like. The mixamo animations dont actually look too bad on it so im not complaining too much



Sunday, April 11, 2021

He's in game!!

 


Here he is in all his now CEL SHADED glory.. this was painful so now im going to go nap for 69 hours because my bones hurt. Before i do a FEW THINGS!! :

The map is going to be on a giant pillar, the pillar right now is just a default cylinder.

He doesnt have his hood here, I want to give it some jiggle physics so it needs to be a separate game object, but thats fineee, and by that i mean a problem for FUTURE me.

Hes animated now! Found this website ---> https://www.mixamo.com/#/
honestly an ABSOLUTE life saver, this should make things a HECK of a lot easier with the character animations!!





Thursday, April 1, 2021

silky smooth texture goes MMMMMMM


Here! he is in all his textured glory! well... glory IS a word isnt it? Itll do for now, but I think these textures will need some updating before the end of the project.. I designed them with cell shading in mind.. once i figure out how to actually DO that, but hey, thats where the fun is right?