Thursday, May 13, 2021

FINALLLLL pRODUCTT?????QUE??


 OH yeah THIS is what we need!! a good night time shot with a campfire illuminating an area of the arena shrouded in shadow by another pillar!! 

Im really proud of this setup honestly, you may notice the added campfire and skybox looking EXTRA nice.. I did not actually make those assets, i got those from the unity asset store, and honestly im glad i did, i dont think i couldve made something to this quality given my skill level.

I feel like it all came together really nicely and Im quite proud of myself for that, whilst i didnt get to add all the features i wanted, this project is only supposed to look nice, which i think i did!

I feel as though i was able to transfer my art style into 3D nicely too, that was something I wanted to get across pretty well, and i think i pulled it off.

Monday, May 3, 2021

MMMMMMM LOOKIN TASTY



YASSS work them ANGLESSSS and USE THAT LIGHTING UGHHHHHHH MMMMMMM

im obsessing over how nice this is looking so far. You may notice in  the bottom image, he is actually on an arena type thing.. I modelled a nice looking Pillar lookout thing and added a few more scattered around to add to the environment a bit. It has a light in the middle of the one he is standing on im thinking of adding like aaaa campfire or something??? maybe???

that skybox has gota have some work done with it, may try something more dynamic with the final lighting setup...

 

Friday, April 30, 2021

some IMPROVEMENTSSSSS!!!

 



I gave his face more Tris!! know what that means??? MAKEOVer tIMEE!!!

I COMPLETELY re-did his textures, from top to bottom! he now has some long gloves to match his boots and a more detail, lax face and honestly im pretty proud of this one!!

ALSO!!:: i exported his cloak as part of the same bundle as his body, as time went on it felt like the whole "cloak jiggle physics" thing wasnt gonna happen, so i attached it to him all rigid like. The mixamo animations dont actually look too bad on it so im not complaining too much



Sunday, April 11, 2021

He's in game!!

 


Here he is in all his now CEL SHADED glory.. this was painful so now im going to go nap for 69 hours because my bones hurt. Before i do a FEW THINGS!! :

The map is going to be on a giant pillar, the pillar right now is just a default cylinder.

He doesnt have his hood here, I want to give it some jiggle physics so it needs to be a separate game object, but thats fineee, and by that i mean a problem for FUTURE me.

Hes animated now! Found this website ---> https://www.mixamo.com/#/
honestly an ABSOLUTE life saver, this should make things a HECK of a lot easier with the character animations!!





Thursday, April 1, 2021

silky smooth texture goes MMMMMMM


Here! he is in all his textured glory! well... glory IS a word isnt it? Itll do for now, but I think these textures will need some updating before the end of the project.. I designed them with cell shading in mind.. once i figure out how to actually DO that, but hey, thats where the fun is right?

 

Wednesday, March 17, 2021

So handsome he should be a model! oh wait..


Here we go! Bringing him to life poly by poly. This is the final model for his main body and his sword. I may adjust how they look later on, after they've been textured, Ill post again!

 

Saturday, March 6, 2021

New Project Time!!! Project Spellsword!!




This is a character I have had in the oven for a while now, always thought itd be cool to make a lil game thing with him in, so for this project, he is FINALLY going to be the star of the show!!